I've been looking into the way games like ours have been made prior as well as started sketching out our first "level". I imagine it evolving into what our first level is rather than being it after its is done being designed - but that will require playtesting. I plan on beginning building it over the weekend.
Whether or not we have more levels is dependent on whether or not the one I am making feels awesome for its entirety (or at the very least for a full minute - right? :P).
The programming seems to be coming together well, so soon as its all in one place we can start putting together our first prototype. yay!
~Joe
Wednesday, September 28, 2011
Monday, September 26, 2011
Weekly Post
What I did this week was discuss with the team about ideas for the game. I also found a fully rigged penguin for our games protagonist and attached speakers to him. Also found a polar bear which I did a quick rig for, nothing extraordinary just basic.
For this week I will need to attach headphones to the penguin, model an Eskimo type person and probably some background assets.
Sunday, September 25, 2011
Weekly Blog Post
What we have done:
We have begun to model and rig several characters.
We have also started to look at sound FXs to use for our game as well as deciding on a Dub step soundtrack to play.
To be Done:
Start making general layout of level so we have a base idea of the flow of the game. We also need to finalize some design decisions such as attacking enemies and how certain enemies attack the player.
We have begun to model and rig several characters.
We have also started to look at sound FXs to use for our game as well as deciding on a Dub step soundtrack to play.
To be Done:
Start making general layout of level so we have a base idea of the flow of the game. We also need to finalize some design decisions such as attacking enemies and how certain enemies attack the player.
Tuesday, September 20, 2011
Weekly Blog
Last week we spent most of our time deciding on which game to create.
This week we've been working on figuring out what we can do with unity to make this game successful.
I explored around for a long while and spoke with some knowledgeable friends on the subject and found that there is a very nice plethora of optional (and good) content for Unity based right inside of Unity itself in the Asset Store. Some of it costs money, but a great amount of it is free. So lately I have been scouring that for things that will be useful to get our prototype up and running soon.
~Joe
I explored around for a long while and spoke with some knowledgeable friends on the subject and found that there is a very nice plethora of optional (and good) content for Unity based right inside of Unity itself in the Asset Store. Some of it costs money, but a great amount of it is free. So lately I have been scouring that for things that will be useful to get our prototype up and running soon.
~Joe
Game Pitch
My main game pitch was basically a 3D version of Dolphin Olympics.
http://www.rawkins.com/games/dolphin-olympics-2
The player would control a person free-falling through the air, here the goal of the game would be to build up as much speed as possible by falling through glowing rings and avoiding clouds. Upon reaching the ground, the player would be flung back into the sky even faster than before. After three runs, the player hits the ground and dies. Highest height is he goal.
http://www.rawkins.com/games/dolphin-olympics-2
The player would control a person free-falling through the air, here the goal of the game would be to build up as much speed as possible by falling through glowing rings and avoiding clouds. Upon reaching the ground, the player would be flung back into the sky even faster than before. After three runs, the player hits the ground and dies. Highest height is he goal.
My Game Pitch
Skateboard Death Match
The Game will feature players riding around on skate boards in a tony hawk style skateboard game but will also fuse elements from kart battle games like Mario kart and mod nation racers. Players will pick up power ups and attempt to build up the best score through tricks and by knocking down opponents.
The Game will feature players riding around on skate boards in a tony hawk style skateboard game but will also fuse elements from kart battle games like Mario kart and mod nation racers. Players will pick up power ups and attempt to build up the best score through tricks and by knocking down opponents.
Subscribe to:
Comments (Atom)