Tuesday, November 15, 2011

Playtests Round Dos

Here's a short summary of things that have come up in recent playtests, good and bad.


  • Players seem to love the mechanic and the crazy humorous way the game plays.
  • The level, prior to its new redesign was heralded as way too short though they liked where it was beginning to go. This is mostly fixed.
  • A lot of the negative feedback regarded challenge this resulted in us developing ways for people to lose.
  • People who played before commented on the better "gravity" and physics, they also commented how fun it was to beat the bears with your music.
  • They also commented on how nice it looked with textures and particle effects.
  • People really dig the compression wave.
We've got a lot to get done but we can do it. The level is almost 100% done and most of the mechanics work now.

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